Looking forward to more from this developer. Wonderfully selected soundtracks, gorgeous art, interesting slice-of-history. This is an unsung gem, and I've racked up a lot more hours than what's here on Steam, but I'm happy to do so again.īonus is the /taste/ of this game is so good. I just wanted to post a review to support the devs, however. The anchorage system is not intuitive and is a bit more of a chore, but it creates more strategy than the standard "pile your guys in a boat." Still, I prefer CK3's streamlined hey-your-unit-turns-into-a-boat-and-you're-good-to-go. Here’s a trailer for Heroes of the Aegean: As you might have guessed from the name, this expansion focuses on. I mean if you like war games (I don't), it's prolly not tedious, but I just get bored of not being able to mass-move my armies. For new players picking it up in the next two weeks on Steam or GOG, the DLC is free. It still has a few things I nitpick about the strategy genre in general: moving around armies is boring. City-building, resource balancing, war? Check, check, check. Historically accurate emergent storytelling? Check (and it's leagues better than CK's tongue-in-cheek version). This to me is more fun than the recent Civs and more intuitive than Crusader Kings, and it just so happens to combine what I like from both of the games.ĭynasty builder? Check. I played this when it came out first on Epic but I finally bit the bullet and decided to support the devs here on Steam as well. As such if you're someone interested in a better multiplayer experience, or someone looking for more solid AI to challenge them in singleplayer, you should definitely give this a go. It may not yet have the depth of content as Civ, but I can confidently say it was built with multiplayer and balance in mind, with mechanics to support that. Opponents, both AI players and Barbarians, will put up a solid fight, compared to Civ where militarily they were punching bags who could only win if you were bad or playing at extreme difficulty levels where they had near infinite resources. Speaking of Barbarians, they're actually a much better integrated and interesting part of the game, and this is reflective of better AI in general. You can still play peacefully, but if your military does not keep up, you will be rolled by any opponent who is looking for a fight. Not only is warfare much better balanced and nuanced, the nature of how settlements work and how there are barbarian tribes which are often an obstacle to your expansion, mean that you will be doing a fair amount of warfare, and having a solid standing army is important. Warfare is more heavily emphasised compared to Civ. If you come from CK, you need to know right away that it's not as in depth in this aspect. It has light elements of Crusader Kings in it, with regards to managing your dynasty, having characters which impact your empire, as well as random events. As such, it is more balanced and a more rewarding multiplayer experience as a result. One of it's biggest selling points is that while Civ was always a singleplayer game with multiplayer tacked on as almost an afterthought, this was built from the ground up with multiplayer in mind. However, magemechanics (especially those who have already made a name for themselves) often prefer not to pay guild fees and withdraw from its membership.This game was made by a former Civ dev. This organization helps them find clients, provides legal assistance and registers them and their endless inventions. Outstanding magemechanics who are involved in developments at the intersection of classical science and technomagic may consider their second home not only the University, but also the Guild of Magemechanics. And the most talented of them manufacture incredibly complex machines like thinking automatons, steam computers and engraft magemechanical prostheses to people who have lost limbs. They are the ones who create the most graceful works of art. These techomages are usually called magemechanics. Some technomages prefer to use their skills not in combat, but for fine-processing of materials and giving them new properties. Technomages are not charlatans with cheap tricks: their miracles, which require careful preparation, skills and sophisticated techniques are quite impressive.
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